MAG Disk (Apr 1993) : Balder'sGrove.Wb2.0 /

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Name Size Date Type
../
Fonts/ 1993-04-10
Level/ 1993-04-10
Balder'sGrove 77372 1993-01-16
Balder'sGrove.doc 5649 1993-01-16 Text [Original]
BGHighScores 130 1993-04-10
BGLevEd 15164 1993-01-16
BGLevEd.doc 3383 1993-01-16 Text [Original]
CopyFont 25 1993-01-16 Text [Original]
ReadMe! 2682 1993-01-16 Text [Original]

ReadMe!

	        ______________________________________________
	       /					     /\
	      /		       Balder's Grove		    /\/
	     /						   /\/
	    /    Copyright (C) 1993 by Morgan Antonsson   /\/
	   /						 /\/
	  /	      Release 1.0 (16.1.1993)	        /\/
	 /_____________________________________________/\/
         \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \/
	  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

INTRODUCTION
~~~~~~~~~~~~
This is yet another Boulderdash clone but this time it is inspired by the
Nordic mythology. Your task is to guide Balder - the god of light -
through groves filled with berserks and dragons. Collect rings, push
runestones and try to find the small passage to the next level. 

The game comes with 40 levels and a level editor. I hope you will enjoy
it!


DISTRIBUTION
~~~~~~~~~~~~
This gamepackage is FREEWARE. It is copyrighted (C) 1993 by Morgan
Antonsson. You may distribute it for non-profit only (except for a
nominal fee) and all the following files must be included and unmodified.

	ReadMe!				- This file
	Balder'sGrove			- The game
	Balder'sGrove.doc		- The game doc file
	BGLevEd				- The level editor
	BGLevEd.doc			- The editor doc file
	Fonts/Balder'sGrove.font	- The font used by the game
	Fonts/Balder'sGrove/8

All files in the Level directory and all files produced by the level
editor are PUBLIC DOMAIN. The package may be included in any PD-library
that fulfils the given conditions.

NOTE:	The author takes NO RESPONSIBILITY for ANY DAMAGE caused directly
	or indirectly by this software!


REQUIREMENTS
~~~~~~~~~~~~
These programs run on PAL amigas with Workbench 2.04 or higher only! They
have been tested on an A500 with 1M CHIP and 2M FAST, and an A3000 with
2M CHIP and 4M FAST, but will hopefully run on other configurations too,
provided that you have at least 1M CHIP.

You may try running the game and the level editor simultaneously, this is
very handy when editing and testing new levels, but be careful so that
you don't run out of chip mem.


INSTALLATION
~~~~~~~~~~~~
Copy the contents of the 'Fonts' directory to FONTS: by clicking the
'CopyFont' icon or executing the 'CopyFont' batch file from SHELL.

Finished!!!


THANKS!
~~~~~~~
I wan't to thank Per Svedberg for testing the programs, giving me ideas,
software support and several good levels. Many thank's!


HOW TO CONTACT ME
~~~~~~~~~~~~~~~~~
Please feel free to contact me if you have any questions, bug reports,
ideas, addictive levels etc.

	Morgan Antonsson
	Litsleby 3262
	S-457 00 Tanumshede
	SWEDEN

EMAIL:	d0antmo@dtek.chalmers.se    (I'm not using this frequently, so it
				     might take some time till you get an
				     answer.)